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Post by kendallickes on Feb 22, 2010 12:57:09 GMT -5
My teammate Daniel and I got a cp kill on the union with about 2 minutes left in the game, I hope that helped our team out I had a question though, is there a breakdown of how many points each thing is worth? Also is there a post game posting of the final scores? I usually don’t know who won, or what points were scored. Thanks, Kendall
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Post by Ronn on Feb 22, 2010 13:03:59 GMT -5
"CP Kills" are not worth any points.
HOWEVER, the reason CP Kills are so valuable is because a CP cannot receive any missions or send any missions while it is dead. So, destroying an enemy CP can cripple the other team by preventing the team from receiving missions.
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Post by kendallickes on Feb 22, 2010 13:17:28 GMT -5
ok, so... no real point in killing cp at the end of the game are general kills worth points?
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Post by wallace on Feb 22, 2010 13:20:14 GMT -5
yup five points for each if I remember correctly.
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Post by kendallickes on Feb 22, 2010 13:24:11 GMT -5
the sad part is that i could have shot him but i thoght the game must have been over cus everyone was standing around. so after i tagged the cp i just walked up to them and asked if the game was over... i got shot in the leg from about 2 feet away... ouch. next time general... next time.
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Post by kendallickes on Feb 22, 2010 13:30:41 GMT -5
so, how long does the cp stay dead after a kill? and can i find this info somewhere so i can stop asking noob questions. i had read the GSRP a few times but dont remember that
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Post by wallace on Feb 22, 2010 13:32:44 GMT -5
lol no problem man. read the SB GSRP that should have everything you need to know in there. the CP is dead for twenty minutes.
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Post by kendallickes on Feb 22, 2010 13:49:25 GMT -5
i have read that a few times, pretty cool. i just skimmed though it and didn’t see anything about point values per task though. thanks,
Kendall
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Post by wallace on Feb 22, 2010 13:50:21 GMT -5
no problem
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Post by ducttape on Feb 22, 2010 15:22:32 GMT -5
cp doesnt recieve missions for 15min and is neutral for another 15min for a total neutral time of 30min
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Post by Ronn on Feb 22, 2010 16:06:21 GMT -5
Duct tape is correct:
A CP remains dead for 15 minutes and can receive/send no missions for that time period. The CP remains neutral (but CAN send/ receive missions) and "not-killable" again for another 15 minutes.
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Post by wallace on Feb 22, 2010 20:03:37 GMT -5
I stand corrected.
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Post by kouza on Feb 22, 2010 22:03:21 GMT -5
Also, if you did it in the last two minutes, the CP spends the last 30 minutes (60?) of the game neutral.
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