Post by kurb on May 17, 2010 9:06:52 GMT -5
;D
Haven't done one of these in many moons; mainly because I am lazy as hell and Neinow gets a child like grin when he does them so I try and leave such doings to him. However this time there was no Neinow to write said ARR and I am feeling somewhat inspired this Monday AM and well I am rambling now..
I have wanted to head to Splatbrothers for a couple years now. it has been a name I kept hearing and hearing and hearing. PCM's original plan was to hit the 26Hour Operation Onslaught game. Sadly it fell really close to MPP Charleston in March and financial constraints led to most of the PCM clan to miss that one. As such we hit the very next opportunity The Alamo.
Some of the perks Splatbrothers offers are things I think every field should start looking into and NOW. First off being no Air Fees on 8 hr games. I understand air fee's being an issue on 24-26 hour games for the load on the equipment and possibly need to rent equipment and hire people to run such. That said a smooth 20$ reg fee and then 3 grades of paint to choose from, Red Legion and Marbs, really felt nice. Second was accommodations. Splat has worked out a rate with the local Comfort Inn (roughly 15-20mins away) of $62 a night. This is a great value. Especially considering having 5 people per room makes this less than 15$ a person per night and they have complimentary breakfast of waffles/bacon/sausage/fruits/pastries. What more could a poor paintballer want! Last perk that really stood out was the electronic registration. Once you log your info into their system all you have to do is type in a phone number at future games and you are good to go. One of the field reps said this makes the registration process FLY by now. This is a great line killer for big games. The line felt like a busy rec day more than a 100 person 8 hr game. I just can't speak highly enough of this process!
The field is had to compare to others. It has a roughly square shape. As you walk through the big front doors a large village area greets you. With several old barns, TONs of 2-4 man sized bunkers and a deep valley with a small stream running down the middle of this area. To me this is one of the nicest playing area's I have ever been in. From my limited time there it appears to be very balanced with opportunities for both sides to make pushes down and up the other side of this valley. I can only imagine the paint storms that could brew down there in a 24 hour game. On the Splat Kong side of this area on top of the hill is a very nice spool field which led back to our base. Again, very well developed area's which lead to some intense fire fights. On the other side of the main valley you walk through some nice brick/cinderblock structures and 2 store barn and into the Splat Brothers Towers area which is one of a kind in my book. I found the tower area to also play very evenly with opportunities to take and lose real estate. Heading into the back of the field was thick vegetation and a couple more structures. Honestly I never had a big opportunity to get all the way to the back, but a couple of the PCM clan did and they said it was a nice contrast to the "urban" area at the front of the field. With more woods and sneaky sneaky fighting areas.
Enough of building up Splats ego;), let’s talk game stuffs.
Picking a side was fairly easy for us. We only really know 3 VA team all that well, those being SSK, SOVA, and SAD. I am happy to say now we have all kinds of friends to hang with after this weekend . We chatted with Willow of SoVa and Flair of SSK to find the Mexican side was for us. Thus we registered and soon game day was upon us.
Prince John from Affliction did a fine job, he followed my Rule #1 for generalling: Be approachable!. He saved us a Medic card as promised and was open to our request to just "Cause Trouble" by asking us to flank his mission teams and be on call as a 2ndary mission squad . I handed him a radio tuned to our channel and away we went.
I must say it was a pleasure working with all the Mexicans. We fell in with a big group of AnB and headed dutifully towards the Texian's base. I knew it was going too well when we had them basically surrounded in the first 30 mins of the game. Sure enough the price of victory was empty pods and air and some pissed off Texians storming out and pushing the skirmish line back tot he middle of the field around hour 2. And thus was our day spent moving with the skirmish line up and down that DAMNED VALLEY HILL! (LOL!).
I was lucky enough to run some escort for a couple of mission cards and role players while the rest of PCM found themselves drawn into the thick of the fighting several times. Except for Hollywood who I hear found himself drawn to the Texian's base a couple times during the day, how he snuck up on you guys with that loud mouth of his I will never know....
I will thank the Texian's for ceasing fire relatively quickly after my minorly successful attempt to run and distract them as BEE from SOVA went to snatch down some demo tape.
I found a good level of sportsmanship throughout the game. Every game has it's heated moments but overall this game and the players at Splat showed very high sportsmanship.
Closing this thing up now.
Thanks to everyone who made us feel at home this weekend. Both allies and enemies on the field stopped by out little area and greeted us and thanked us for making the drive up for an 8hr game. As usual with scenario players we are all family in the parking lots. Thanks to Prince John from Affliction for the MVT, and Thanks to Rook from OFU for the MFO Award to Hollywood (as if his ego needed any stroking!). Special thanks to Flair from SSK for lettings us share his shade and our buddies from SoVa . PCM had a great time and will be back.
Haven't done one of these in many moons; mainly because I am lazy as hell and Neinow gets a child like grin when he does them so I try and leave such doings to him. However this time there was no Neinow to write said ARR and I am feeling somewhat inspired this Monday AM and well I am rambling now..
I have wanted to head to Splatbrothers for a couple years now. it has been a name I kept hearing and hearing and hearing. PCM's original plan was to hit the 26Hour Operation Onslaught game. Sadly it fell really close to MPP Charleston in March and financial constraints led to most of the PCM clan to miss that one. As such we hit the very next opportunity The Alamo.
Some of the perks Splatbrothers offers are things I think every field should start looking into and NOW. First off being no Air Fees on 8 hr games. I understand air fee's being an issue on 24-26 hour games for the load on the equipment and possibly need to rent equipment and hire people to run such. That said a smooth 20$ reg fee and then 3 grades of paint to choose from, Red Legion and Marbs, really felt nice. Second was accommodations. Splat has worked out a rate with the local Comfort Inn (roughly 15-20mins away) of $62 a night. This is a great value. Especially considering having 5 people per room makes this less than 15$ a person per night and they have complimentary breakfast of waffles/bacon/sausage/fruits/pastries. What more could a poor paintballer want! Last perk that really stood out was the electronic registration. Once you log your info into their system all you have to do is type in a phone number at future games and you are good to go. One of the field reps said this makes the registration process FLY by now. This is a great line killer for big games. The line felt like a busy rec day more than a 100 person 8 hr game. I just can't speak highly enough of this process!
The field is had to compare to others. It has a roughly square shape. As you walk through the big front doors a large village area greets you. With several old barns, TONs of 2-4 man sized bunkers and a deep valley with a small stream running down the middle of this area. To me this is one of the nicest playing area's I have ever been in. From my limited time there it appears to be very balanced with opportunities for both sides to make pushes down and up the other side of this valley. I can only imagine the paint storms that could brew down there in a 24 hour game. On the Splat Kong side of this area on top of the hill is a very nice spool field which led back to our base. Again, very well developed area's which lead to some intense fire fights. On the other side of the main valley you walk through some nice brick/cinderblock structures and 2 store barn and into the Splat Brothers Towers area which is one of a kind in my book. I found the tower area to also play very evenly with opportunities to take and lose real estate. Heading into the back of the field was thick vegetation and a couple more structures. Honestly I never had a big opportunity to get all the way to the back, but a couple of the PCM clan did and they said it was a nice contrast to the "urban" area at the front of the field. With more woods and sneaky sneaky fighting areas.
Enough of building up Splats ego;), let’s talk game stuffs.
Picking a side was fairly easy for us. We only really know 3 VA team all that well, those being SSK, SOVA, and SAD. I am happy to say now we have all kinds of friends to hang with after this weekend . We chatted with Willow of SoVa and Flair of SSK to find the Mexican side was for us. Thus we registered and soon game day was upon us.
Prince John from Affliction did a fine job, he followed my Rule #1 for generalling: Be approachable!. He saved us a Medic card as promised and was open to our request to just "Cause Trouble" by asking us to flank his mission teams and be on call as a 2ndary mission squad . I handed him a radio tuned to our channel and away we went.
I must say it was a pleasure working with all the Mexicans. We fell in with a big group of AnB and headed dutifully towards the Texian's base. I knew it was going too well when we had them basically surrounded in the first 30 mins of the game. Sure enough the price of victory was empty pods and air and some pissed off Texians storming out and pushing the skirmish line back tot he middle of the field around hour 2. And thus was our day spent moving with the skirmish line up and down that DAMNED VALLEY HILL! (LOL!).
I was lucky enough to run some escort for a couple of mission cards and role players while the rest of PCM found themselves drawn into the thick of the fighting several times. Except for Hollywood who I hear found himself drawn to the Texian's base a couple times during the day, how he snuck up on you guys with that loud mouth of his I will never know....
I will thank the Texian's for ceasing fire relatively quickly after my minorly successful attempt to run and distract them as BEE from SOVA went to snatch down some demo tape.
I found a good level of sportsmanship throughout the game. Every game has it's heated moments but overall this game and the players at Splat showed very high sportsmanship.
Closing this thing up now.
Thanks to everyone who made us feel at home this weekend. Both allies and enemies on the field stopped by out little area and greeted us and thanked us for making the drive up for an 8hr game. As usual with scenario players we are all family in the parking lots. Thanks to Prince John from Affliction for the MVT, and Thanks to Rook from OFU for the MFO Award to Hollywood (as if his ego needed any stroking!). Special thanks to Flair from SSK for lettings us share his shade and our buddies from SoVa . PCM had a great time and will be back.