McBlue
High Dollar Walk On
Hopefull future fighter pilot.
Posts: 39
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Post by McBlue on Mar 2, 2008 22:30:41 GMT -5
I had a lot of fun march 1st. It was Team Tango Down's first scenario and we learned a heck of a lot from it.
pre-reg killed us, for our next event I'm giving everyone 2-3 days before pre-reg closes for them to register and tell me how many paintballs they want.
- in my opinion my teams organization, and communication was horrible. I'm getting everyone to join the forum I've made so i can relay information without having to print 15, 6 page packets of information/waivers/maps. - Our squad structure on-field was pretty bad. every time someone got hit out and reinserted they couldn't link back up with his/her squad. eventually, we just inserted with whoever was on our team, or whoever we found on-field. - Our equipment wasn't horrible but could've been a lot better. About half my team had rental 98s, we had to buy a couple pod packs (my adjuster bar broke off mid-game almost getting me shot if it hadn't been for some covering fire by a squadmate), and some pods to fill them with. - Next time i plan on having a radio for everyone on my squad so we can link-up, I myself will actually have my own gun (i was borrowing my friends 98), and i will have everyone registered before the cutoff
On a better note, We had an insanely fun time. I feel that everyone on my team gained a lot more experience, and we'll be more prepared for our next event (likely Day of The Immortals). I would like to thank all the american teams and BUFF-N-STUFF for his leadership under fire. More than once i found myself moving up under cover fire from another team, and many times i found BUFF-N-STUFF a few feet behind me trying to rally anyone in the area.
Thanks everyone for one of the best times I've had.
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Post by spudcrazy on Mar 2, 2008 23:12:38 GMT -5
RADIOS...the single most important item for any team, barring markers and safety equipment. To be an effective team, you need to have great communication and be able to get back in the game to support your team or let your team know if you have a special task. Good hand signals are a must too...
Pre-reging your team is vital for no other reason than to take advantage of discounts and to give the team a little more time when they get to the field...
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Post by kouza on Mar 3, 2008 8:23:17 GMT -5
Not for suicide kings spud they had two un armed players with radios and they did great lol
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Post by Severe on Mar 3, 2008 8:57:20 GMT -5
I would take Spuds recommendation one step further and just say 'communication' in general. Radios are key, there's no doubt about that. However, they will often limit your effective comm to just your team or a smaller subset of your sides team at large.
Use your voice! If you're in a fight with thirty players beside you, TALK! Call your targets. Provide directions. Involve those player around you in what you are doing. Be brief, concise and motivated. I've found that when walk-ons and non-team affiliated players hear this type of direction and information, the will get involved in the fight. Suddenly, instead of 30 individuals fighting for an objective you have a 30 man squad. This type of team cohesion through verbal communication is infectious.
Radios are great for providing location, strategic Intel and mission information to the command staff and fellow teammates. Your voice is critical to providing tactical information to everyone around you. And the best part is it's free. ;D
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Post by spudcrazy on Mar 3, 2008 9:28:31 GMT -5
I agree with Severe, but it truly depends on your type of playing. Like Severe said, 'communication' is the big key.
Personally, I tend to carry two radios, one for the team and one for the command. I relay the information from command to my team. However, since OMM is relatively small and we are sneaky, we don't like to talk out loud. Too many times we have run with a team or player that will suddenly call out 'CONTACT' and our position is quickly given away (of course we love it when the OPFORs make this kind of announcement). You can always inform those running with you to watch hand commands as they become key in ambushes or even stalking. Just ask Coyote from DBD about our sneak attack at Blanding this year. Not a word was said and between 3 OMM, 2 MERCs, and Coyote at the helm, we decimated about 30 blues that walked right into us at the woods....
But again, Severe hits a point when talking about cohesion and bringing in support. If you are in an open fire fight, there is nothing more important the TALKing to your fellow support structure and walk-on's and non-team affiliated players will quickly be able to be your life line and saving grace.
As I said, it depends on your situation. And as Kouza stated, even being 'un-armed' but with a radio, you can be quite effective playing recon or 'disturbance'....
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Post by BUFF-N-STUFF on Mar 3, 2008 11:32:12 GMT -5
Thank you team tango down for your hard work and effort...I look forward to fighting with yall again
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Post by Farva on Mar 3, 2008 14:56:21 GMT -5
I will say this...I have been involved in many situations where I didn't have a radio....and most of them sucked. I do have VERY loud voice, especially when I am yelling, it has helped some. But I can tell you now, Anarchy wouldn't be where we are today without great on field commo.
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Post by VooDoo on Mar 4, 2008 2:04:50 GMT -5
Thank you...thank you very much
*Communications Specialist.*
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Post by ducttape on Mar 4, 2008 6:07:01 GMT -5
i do believe there are some radios for sale on the bebop forums
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McBlue
High Dollar Walk On
Hopefull future fighter pilot.
Posts: 39
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Post by McBlue on Mar 4, 2008 22:25:55 GMT -5
After that coms fiasco we had ill definitely try and get everyone a radio for DOTI (if we come, still working out the details,$60 reg is bit pricy plus 26 hrs worth of paint, most of us used slightly more than a case of paint during garden). I also like the idea of having 2 radios for team and the other for orders. on the note of DOTI, i will probably be getting my own gun soon (ive had to borrow from my friend twice). I'm saving for an X7 but im keeping my options open just in case. Also how do y'all make all this money for paint, equipment, registration, food, ETC.? were trying to pay out of our pockets, and were asking for "parental donations" , but we might not raise enough to register everyone that wants to go.
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Post by Slinky on Mar 4, 2008 23:15:56 GMT -5
i know how you feel bro im still using a friends hopper lol
and should you decide you want say an ION over a X7 let me know i know a few people looking to sell theres
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Post by VooDoo on Mar 5, 2008 2:22:20 GMT -5
After that coms fiasco we had ill definitely try and get everyone a radio for DOTI (if we come, still working out the details,$60 reg is bit pricy plus 26 hrs worth of paint, most of us used slightly more than a case of paint during garden). I also like the idea of having 2 radios for team and the other for orders. on the note of DOTI, i will probably be getting my own gun soon (ive had to borrow from my friend twice). I'm saving for an X7 but im keeping my options open just in case. Also how do y'all make all this money for paint, equipment, registration, food, ETC.? were trying to pay out of our pockets, and were asking for "parental donations" , but we might not raise enough to register everyone that wants to go. You may actually discover that you use LESS paint during a 26hr event than you would use during an 8hr game. There is an awful lot of other non shooting things going on during the larger events, and believe it or not...most tend to shoot less. Even if you happen to be running and gunning alot, your targets suddenly become VERY selective, as there are serious objectives involved, IE...its not a game of searching for something to blast. Im betting that a case and a half is about the norm.
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Post by Twister on Mar 5, 2008 5:49:11 GMT -5
VooDoo speaks the truth... The national average paint shot is 1.15 cases and we outta know after 7 National events being played at SplatBrothers®...
-Twister
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Post by ducttape on Mar 5, 2008 18:47:02 GMT -5
yea im probably gonna buy another case because i shoot way to much but if yall get 5 ppl regged the air fee is waived so its $50 reg ;D
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Post by Farva on Mar 5, 2008 19:03:33 GMT -5
Also how do y'all make all this money for paint, equipment, registration, food, ETC.? were trying to pay out of our pockets, and were asking for "parental donations" , but we might not raise enough to register everyone that wants to go. It helps having full time jobs that pay at least the average median income....being in school can really set you back. And even with that said..what was the "all this money" you mentioned? I'm probably just as broke as you are.
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